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11 Game Reviews

2 w/ Responses

Yeah

When I started playing this game, it started off as a ten, now i'll take a one off for every problem I had with it:
-1: Disorienting arrow movement
-2: Link in the corner frustratingly close to arrow (I must've pressed it like, ten times)
-3: Inspection button doesn't always revert meaning you miss out on things and other times it makes you shoot
-4: Health too high (Virtually no challenge)

Besides from that, it was good, good length and fun gameplay, the third one should be awesome! Good job, man.

EXCELLENT

this game was fantastic, it had everything right, challenge, bonus points, clever physics engine, it all came together fantastically, well done.

good

this game was good, u can't find objects by pressing tab and it's pretty challenging. I'd like to see maybe character and shop movement and also the outlined objects having slightly more detail, sometimes i couldn't tell what they were.

XD XD XD XD

BEST LEMMINGS RIP OFF EVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Getting there...

this was good in its basic detail, but you need to have more stuff available and in a wider range, hell, make some accesories up, it doesn't matter. You also need to add the ability to do something with the guitar once you've finished. Maybe the ability to actually customize a whole band's kit, name them then just have a little play demo or something, i know that's like, ten times the work, but it'd get you a much higher score and on the whole make it a zillion times better. Good start, but you need waaaay more for it to be decent.

Fantastic sequel!

Just when I thought Dead Frontier couldn't get any better, you incorporated more weapons, more enemies, a larger map, more intense gameplay, everything you could possibly improve on, you have. Well done! Downright fantastic!

Eh, mmmm, uh-huh

I actually really enjoyed doing this, coming from a guy that hates madness tributes and spin-offs. You've done a great job. That said, I would like to see more things added to this, like a rotation key and a cleanup button, but I know how hard it is to actionscript that kind of stuff. All in all, you've done a good job. One of the few non-krinkels madness content flashes worthy of passing the border of the portal :D

volt-light responds:

Heh, thanks!

Great Start!

For your first platformer, this was a fantastic effort, though a little lacking, but that is to be expected for a first attempt. I just thought I'd mention a few things to maybe help you in your future pursuit of frontpagedom.
-Ambience and Sound: There needs to be sound effects, background music and gradual lighting, this would enhance the game worlds beyond its current value.
-Concept and Character Design: For a starting concept, this was good, but it needs more unique "shwing" and the character needs to be discernible rather than just "some guy" a less faulty jetpack would go nicely, too, cos it was kinda fun :)
and finally, an essential part of platformers are Level Design: Your levels are constantly blah and the background doesn't have any altering changes. It needed a detailed sky and maybe a mountain range gradually moving in the background or something, if you know what I mean.
Maybe go back to the drawing board and clean this up a little, i'd love to see a finished version, I think many a person would vote 5 :D. All in all, good start.

Mmmm...pixelated side scrolling fighter...<drools>

There's something to be said for a game involving Gregory House beating the living daylights out of an army of Hitlers in Washington. Me likey very much. Well done.

Fantastic and Superclever

This is a really inventive game with lots of clever little perks, you've done this really quite well. Deserving of front page.

Nope

Nope nope nope nope @Findustries

Age 34, Male

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Joined on 4/18/05

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